Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, v...
Bart Kienhuis, Ed F. Deprettere, Kees A. Vissers, ...
In this paper we consider the distributed simulation of queueing networks of FCFS servers with infinite buffers, and irreducible Markovian routing. We first show that for either t...
This paper investigates the evolution of robot controllers utilising only visual environment input data, capable of performing a hard task, playing football, in the real world. Th...
This paper proposes to use cognitive multi-agent based simulation to facilitate human team formation decision processes. The models of organizational actors are acquired by a data...
Simulated annealing and the (1+1) EA, a simple evolutionary algorithm, are both general randomized search heuristics that optimize any objective function with probability