Three systems which generate real-time natural language commentary on the RoboCup simulation league are presented, and their similarities, di erences and directions for the future...
Simulators are still the primary tools for development and performance evaluation of applications running on massively parallel architectures. However, current virtual platforms a...
Shivani Raghav, Martino Ruggiero, David Atienza, C...
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
Creating complex spatio?temporal simulation models is a hot issue in the area of spatio?temporal databases [7]. While existing Moving Object Simulators (MOSs) address different ph...