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VMV
2004
167views Visualization» more  VMV 2004»
15 years 6 months ago
Rendering and Simulation of Liquid Foams
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...
Martin Sunkel, Jan Kautz, Hans-Peter Seidel
VMV
2004
106views Visualization» more  VMV 2004»
15 years 6 months ago
Free Surface Lattice-Boltzmann fluid simulations with and without level sets
We present two variants of free surface LatticeBoltzmann fluid simulations for the animation of liquids in computer graphics. The LatticeBoltzmann method is an attractive alternat...
Nils Thürey, Ulrich Rüde
WSC
2004
15 years 6 months ago
Improving the Performance of Dispatching Rules in Semiconductor Manufacturing by Iterative Simulation
In this paper, we consider semiconductor manufacturing processes that can be characterized by a diverse product mix, heterogeneous parallel machines, sequence-dependent setup time...
Lars Mönch, Jens Zimmermann
WSC
2004
15 years 6 months ago
Simulation Analysis of Virtual Geographic Routing
Homeland defense applications will use large-scale ad-hoc networks of small devices. Routing is a crucial problem, for naive means do not scale well. Geographic Routing (GR) (Karp...
David M. Nicol, Michael E. Goldsby, Michael M. Joh...
VMV
2003
186views Visualization» more  VMV 2003»
15 years 6 months ago
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...