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AAAI
2010
15 years 6 months ago
Goal-Driven Autonomy in a Navy Strategy Simulation
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Matthew Molineaux, Matthew Klenk, David W. Aha
AAAI
2010
15 years 6 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
HIS
2008
15 years 6 months ago
Improving the Performance of Partitioning Methods for Crowd Simulations
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
207
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ISCAPDCS
2008
15 years 6 months ago
LinSched: The Linux Scheduler Simulator
The Linux kernel 2.6.23 scheduler includes substantial changes that may entice researchers with no prior interest in Linux to attempt to understand or modify its behavior. Often, ...
John M. Calandrino, Dan P. Baumberger, Tong Li, Je...
SERVICES
2008
106views more  SERVICES 2008»
15 years 6 months ago
Distributed Simulation and Web Map Mash-Up for Forest Fire Spread
The emergence of recent XML-based technologies paved the way for new types of architectures and message exchanges on the Internet through Web services. MashUps consist in combinin...
Yosri Harzallah, Vincent Michel, Qi Liu, Gabriel A...