The paper presents a load management mechanism for distributed simulations of multi-agent systems. The mechanism minimises the cost of accessing the shared state in the distribute...
Ton Oguara, Dan Chen, Georgios K. Theodoropoulos, ...
This paper presents a methodology to retarget the technique of compiled simulation for Digital Signal Processors DSPs using the modeling language LISA. In the past, the principl...
Bit-true simulation veri es the nite word length choices in the VLSI implementation of a DSP application. Present-day bit-true simulation tools are time consuming. We elaborate a ...
This paper suggests a generic simulation platform that can be used for real-time discrete event simulation modeling. The architecture of the proposed system is based on a tested f...
Siamak Tavakoli, Alireza Mousavi, Alexander Komash...
A novel technique for accurately and inexpensively simulating large numbers of people is introduced: Massively Multiplayer Online Human In the Loop Simulation (MMOHILS). This tech...