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HCI
2009
13 years 4 months ago
Interactive Object Segmentation System from a Video Sequence
In this paper, we present an interactive object segmentation system form video, such as TV products and films, for converting 2D to 3D contents. It is focused on reducing the proce...
Guntae Bae, Soo Yeong Kwak, Hyeran Byun
ICASSP
2008
IEEE
14 years 24 days ago
Simultaneous and fast 3D tracking of multiple faces in video by GPU-based stream processing
In this work, we implement a real-time visual tracker that targets the position and 3D pose of objects in video sequences, specifically faces. Using Stream Processors for perform...
Oscar Mateo Lozano, Kazuhiro Otsuka
ISMAR
2005
IEEE
13 years 12 months ago
Synchronizing 3D Movements for Quantitative Comparison and Simultaneous Visualization of Actions
In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
Tobias Sielhorst, Tobias Blum, Nassir Navab
TOG
2008
200views more  TOG 2008»
13 years 6 months ago
Improved seam carving for video retargeting
Video, like images, should support content aware resizing. We present video retargeting using an improved seam carving operator. Instead of removing 1D seams from 2D images we rem...
Michael Rubinstein, Ariel Shamir, Shai Avidan
IPCV
2010
13 years 4 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao