We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
Abstract. In this paper we investigate the usefulness of a new operator, inver-over, for an evolutionary algorithm for the TSP. Inver-over is based on simple inversion, however, kn...
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Existing models for serving continuous streams from disks are generally based on worst-case deterministic head displacement times and on a round-robin strand service approach cons...
Freddy Deppner, Benoit A. Gennart, Roger D. Hersch
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...