This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...
Abstract. In this paper we introduce a novel approach for learning view-invariant gait representation that does not require synthesizing particular views or any camera calibration....
We present a new approach to appearance-based object recognition, which captures the relationships between multiple model views and exploits them to improve recognition performanc...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
Schema evolution has recently gained much interest in both research and practice. However, most of the existing works deal with separate aspects of the problem such as evolution of...
XML data evolution has recently gained much interest in both research and practice. However, most of the existing works deal with separate aspects of the problem such as evolution...