We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
This paper deals with the problem of estimating multiple motions at points where these motions are overlaid. We present a new approach that is based on block matching and can deal...
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
Motivated by improving statistical shape analysis, this paper presents a novel landmark-based method for accurate shape correspondence, where the general goal is to align multiple...