We have evaluated an adaptive hypermedia system, PUSH, and compared it to a non-adaptive variant of the same system. Based on an inferred information-seeking task, PUSH chooses wh...
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
d Abstract) Thibault Kruse, Alexandra Kirsch, E. Akin Sisbot, Rachid Alami A robot moving in the presence of humans is highly constrained by the dynamic environment and the need t...
Thibault Kruse, Alexandra Kirsch, Emrah Akin Sisbo...
We address the problem of improving the efficiency of natural language text input under degraded conditions (for instance, on mobile computing devices or by disabled users), by ta...
Abstract. In this paper, we present the results of a pilot study of a human robot interaction experiment where the rhythm of the interaction is used as a reinforcement signal to le...