In this paper we consider updates that are specified as rules and consider simple knowledge bases consisting of ground atoms. We present a translation of the rule based update spe...
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
This paper introduces and describes an innovative modelling approach which utilises models that are synthesised through approximate calculations of user actions and extensive repr...
We describe the initial steps in developing an agentbased cognitive architecture designed to support psychologically plausible human variability. The new architecture, COJACK, is ...
: In this contribution we present a Learner Model (LM) of Historical Text Comprehension (HTC), which infers the cognitive profile of learner’s global comprehension concerning the...
Grammatiki Tsaganou, Maria Grigoriadou, Theodora C...