In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game...
Since its birth, more than five decades ago, one of the biggest challenges of artificial intelligence remained the building of intelligent machines. Despite amazing advancements, ...
: In this paper we present an interaction-oriented approach to the process of designing a document for the end-user. We emphasize exchange between subjects and the subjects' r...
For this special session of EU projects in the area of NeuroIT, we will review the progress of the MirrorBot project with special emphasis on its relation to reinforcement learning...
Cornelius Weber, David Muse, Mark Elshaw, Stefan W...
We describe a robot control architecture which combines a stimulus-response subsystem for rapid reaction, with a search-based planner for handling unanticipated situations. The ro...