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ROBOCUP
1998
Springer
156views Robotics» more  ROBOCUP 1998»
15 years 3 months ago
Cooperative Behavior Acquisition in a Multiple Mobile Robot Environment by Co-evolution
Co-evolution has been receiving increased attention as a method for multi agent simultaneous learning. This paper discusses how multiple robots can emerge cooperative behaviors thr...
Eiji Uchibe, Masateru Nakamura, Minoru Asada
103
Voted
CP
1997
Springer
15 years 3 months ago
Distributed Partial Constraint Satisfaction Problem
Many problems in multi-agent systems can be described as distributed Constraint Satisfaction Problems (distributed CSPs), where the goal is to nd a set of assignments to variables ...
Katsutoshi Hirayama, Makoto Yokoo
CAAN
2006
Springer
15 years 3 months ago
Distributed Routing in Tree Networks with Few Landmarks
We consider the problem of finding a short path between any two nodes of a network when no global information is available, nor any oracle to help in routing. A mobile agent, situa...
Ioannis Z. Emiris, Euripides Markou, Aris Pagourtz...
AIIDE
2007
15 years 2 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
AIIDE
2007
15 years 2 months ago
SquadSmart: Hierarchical Planning and Coordinated Plan Execution for Squads of Characters
This paper presents an application of Hierarchical Transition Network (HTN) planning to a squad-based military simulation. The hierarchical planner produces collaborative plans fo...
Peter Gorniak, Ian Davis