In light of advances in processor and networking technology, especially the emergence of network attached disks, the traditional client-server architecture becomes suboptimal for ...
Jiong Yang, Silvia Nittel, Wei Wang 0010, Richard ...
In this paper we develop a technique for measuring the perceptual equivalence of a graphical scene to a real scene. Ability to compare images is valuable in computer graphics for a...
Ann McNamara, Alan Chalmers, Tom Troscianko, Erik ...
In this paper, we address the problem of choosing a disk admission algorithm for continuous media streams where each stream may have a di erent bit rate, and more importantly, whe...
Dwight J. Makaroff, Gerald W. Neufeld, Norman C. H...
Simulating realistic lighting and rendering complex scenes are usually considered separate problems with incompatible solutions. Accurate lighting calculations are typically perfo...
Matt Pharr, Craig E. Kolb, Reid Gershbein, Pat Han...
Fielding robots in complex applications can stress the human operators responsible for supervising them, particularly because the operators might understand the applications but n...