Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
— This paper presents a parallel algorithm of the Level Set Method named the Parallel Fast Level Set Method, and its application for real-time 3D reconstruction of human shape an...
A model-based approach to reconstruction of 3D human arm motion from a monocular image sequence taken under orthographic projection is presented. The reconstruction is divided into...
In this paper we present a technique for predicting the 2D human body joints and limbs position in monocular image sequences, and reconstructing its corresponding 3D postures using...