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» Skeletonization of Digital Objects
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219
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GIS
2009
ACM
16 years 5 months ago
Map Matching and Uncertainty: an Algorithm and Real-World Experiments
A common problem in moving object databases (MOD) is the reconstruction of a trajectory from a trajectory sample (i.e., a finite sequence of time-space points). A typical solution...
Alejandro A. Vaisman, Bart Kuijpers, Bart Moelans,...
144
Voted
DOCENG
2009
ACM
15 years 10 months ago
Test collection management and labeling system
In order to evaluate the performance of information retrieval and extraction algorithms, we need test collections. A test collection consists of a set of documents, a clearly form...
Eunyee Koh, Andruid Kerne, Sarah Berry
VAST
2004
ACM
15 years 9 months ago
A Cultural Heritage Repository as Source for Learning Materials
We discuss a system for the digital capture of museum artefacts which are accumulated into a multimedia repository comprising 3D models, images, video and sound clips as well as t...
Manjula Patel, Krzysztof Walczak, Fabrizio Giorgin...
ICAT
2003
IEEE
15 years 9 months ago
Texture Overlay onto Deformable Surface Using Geometric Transformation
We propose a system that overlays textures onto the arbitrary deformable surface of an object in real time using HMD. In this system, we select a book as the object and documents ...
Mototsugu Emori, Hideo Saito
SIGGRAPH
2000
ACM
15 years 8 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy