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» Skeletonization of Digital Objects
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SIGGRAPH
2000
ACM
15 years 8 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
ICIAP
1999
ACM
15 years 8 months ago
Background Removal in Image Indexing and Retrieval
This paper presents our research in image content based indexing and retrieval, a key technology in digital image libraries. In most of the existing image content-based techniques...
Yi Lu, Hong Guo
APGV
2010
ACM
227views Visualization» more  APGV 2010»
15 years 8 months ago
Measuring the perception of light inconsistencies
In this paper we explore the ability of the human visual system to detect inconsistencies in the illumination of objects in images. We specifically focus on objects being lit fro...
Jorge Lopez-Moreno, Veronica Sundstedt, Francisco ...
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BMVC
2002
15 years 6 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
DPHOTO
2010
208views Hardware» more  DPHOTO 2010»
15 years 5 months ago
A signature analysis based method for elliptical shape
The high level context image analysis regards many fields as face recognition, smile detection, automatic red eye removal, iris recognition, fingerprint verification, etc. Techniq...
Ivana Guarneri, Mirko Guarnera, Giuseppe Messina, ...