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» Skeletonization of Digital Objects
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93
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ICIP
2003
IEEE
16 years 5 months ago
A Bayesian framework for recursive object removal in movie post-production
Some of the most convincing film and video effects are created in digital post-production by removing apparatus that supports or manipulates actors and objects. Wires and people, ...
Anil C. Kokaram, Bill Collis, Simon Robinson
147
Voted
PAMI
1998
137views more  PAMI 1998»
15 years 3 months ago
Registration and Integration of Multiple Object Views for 3D Model Construction
—Automatic 3D object model construction is important in applications ranging from manufacturing to entertainment, since CAD models of existing objects may be either unavailable o...
Chitra Dorai, Gang Wang, Anil K. Jain, Carolyn R. ...
164
Voted
ECTEL
2006
Springer
15 years 7 months ago
A Context-Aware Service Oriented Framework for Finding, Recommending and Inserting Learning Objects
In this poster, we will propose a framework for finding, recommending and inserting learning objects in a digital repository level, exploiting the user context that is captured fro...
Xavier Ochoa, Stefaan Ternier, Gonzalo Parra, Erik...
140
Voted
ERCIMDL
2007
Springer
114views Education» more  ERCIMDL 2007»
15 years 7 months ago
Semantics and Pragmatics of Preference Queries in Digital Libraries
As information becomes available in increasing amounts, and to growing numbers of users, the shift towards a more user-centered, or personalized access to information becomes cruci...
Elhadji Mamadou Nguer
124
Voted
3DIM
2003
IEEE
15 years 7 months ago
Image-Based Techniques for Digitizing Environments and Artifacts
This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
Paul E. Debevec