The workshop will explore in depth the nature of freedom and constraint in the creative process in digital fine art from the perspective of embodied mind. The problem is crucial t...
John Haworth, Sue Gollifer, James Faure Walker, Pa...
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Purpose – The purpose of this paper is to examine the integration of digital library (DL) technologies with ontology-based knowledge representation in providing semantic rich in...
Video surrogates are meant to help people quickly make sense of the content of a video before downloading or seeking more detailed information. In this paper we present the result...
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...