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IVA
2007
Springer
15 years 6 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
EDM
2010
153views Data Mining» more  EDM 2010»
15 years 1 months ago
An Analysis of the Differences in the Frequency of Students' Disengagement in Urban, Rural, and Suburban High Schools
We study how student behaviors associated with disengagement differ between different school settings. Towards this, we investigate the variation in the frequency of off-task behav...
Ryan Shaun Joazeiro de Baker, Sujith M. Gowda
BCSHCI
2009
14 years 9 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams
IOR
2002
112views more  IOR 2002»
14 years 11 months ago
Interdisciplinary Meandering in Science
abstract mathematics. My mentor was Professor S. Bochner, a distinguished contributor to harmonic analysis. My classmates included Richard Bellman (who later nurtured the method of...
Samuel Karlin
ASSETS
2008
ACM
15 years 1 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...