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CGF
2008
120views more  CGF 2008»
14 years 11 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
NORDICHI
2006
ACM
15 years 5 months ago
User sketches: a quick, inexpensive, and effective way to elicit more reflective user feedback
Our aim is to introduce techniques that allow for active involvement of users throughout the design process, starting with the very early stages of ideation and exploration. The a...
Maryam Tohidi, William Buxton, Ronald Baecker, Abi...
IBPRIA
2005
Springer
15 years 5 months ago
Discriminative Face Recognition Through Gabor Responses and Sketch Distortion
We present an inherently discriminative approach to face recognition. This is achieved by automatically selecting key points from lines that sketch the face and extracting textural...
Daniel González-Jiménez, José...
CHI
2008
ACM
16 years 5 days ago
K-sketch: a 'kinetic' sketch pad for novice animators
Because most animation tools are complex and timeconsuming to learn and use, most animations today are created by experts. To help novices create a wide range of animations quickl...
Richard C. Davis, Brien Colwell, James A. Landay
STOC
2007
ACM
106views Algorithms» more  STOC 2007»
16 years 2 days ago
One sketch for all: fast algorithms for compressed sensing
Compressed Sensing is a new paradigm for acquiring the compressible signals that arise in many applications. These signals can be approximated using an amount of information much ...
Anna C. Gilbert, Martin J. Strauss, Joel A. Tropp,...