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» Sketching and Drawing in the Design of Open Source Software
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CSCW
2004
ACM
15 years 2 months ago
Group awareness in distributed software development
Open-source software development projects are almost always collaborative and distributed. Despite the difficulties imposed by distance, these projects have managed to produce lar...
Carl Gutwin, Reagan Penner, Kevin A. Schneider
IWPC
2006
IEEE
15 years 3 months ago
A Metric-Based Heuristic Framework to Detect Object-Oriented Design Flaws
One of the important activities in re-engineering process is detecting design flaws. Such design flaws prevent an efficient maintenance, and further development of a system. Th...
Mazeiar Salehie, Shimin Li, Ladan Tahvildari
CG
2005
Springer
14 years 9 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
OSS
2009
Springer
15 years 4 months ago
Estimating Commit Sizes Efficiently
The quantitative analysis of software projects can provide insights that let us better understand open source and other software development projects. An important variable used in...
Philipp Hofmann, Dirk Riehle
INFSOF
2007
185views more  INFSOF 2007»
14 years 9 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou