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GAMEON
2001
14 years 11 months ago
A Learning Architecture for the Game of Go
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer
ESWS
2005
Springer
15 years 3 months ago
Temporal RDF
The Resource Description Framework (RDF) is a metadata model and language recommended by the W3C. This paper presents a framework to incorporate temporal reasoning into RDF, yieldi...
Claudio Gutiérrez, Carlos A. Hurtado, Aleja...
WLP
2004
Springer
15 years 3 months ago
Deductive and Inductive Reasoning on Spatio-Temporal Data
Abstract. We present a framework for a declarative approach to spatiotemporal reasoning on geographical data, based on the constraint logical language STACLP, which offers deducti...
Mirco Nanni, Alessandra Raffaetà, Chiara Re...
UIST
1998
ACM
15 years 2 months ago
The Music Notepad
We present a system for entering common music notation based on 2D gestural input. The key feature of the system is the look-and-feel of the interface which approximates sketching...
Andrew S. Forsberg, Mark Dieterich, Robert C. Zele...
IJAR
2008
90views more  IJAR 2008»
14 years 10 months ago
The Dempster-Shafer calculus for statisticians
The Dempster-Shafer (DS) theory of probabilistic reasoning is presented in terms of a semantics whereby every meaningful formal assertion is associated with a triple (p, q, r) whe...
Arthur P. Dempster