Sciweavers

251 search results - page 11 / 51
» Skill Combination for Reinforcement Learning
Sort
View
IAT
2008
IEEE
15 years 6 months ago
Formalizing Multi-state Learning Dynamics
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
CG
2006
Springer
15 years 1 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
SIGCSE
2000
ACM
132views Education» more  SIGCSE 2000»
15 years 4 months ago
Empirical investigation throughout the CS curriculum
Empirical skills are playing an increasingly important role in the computing profession and our society. But while traditional computer science curricula are effective in teaching...
David W. Reed, Craig S. Miller, Grant Braught
AGENTS
2001
Springer
15 years 4 months ago
Hierarchical multi-agent reinforcement learning
In this paper, we investigate the use of hierarchical reinforcement learning (HRL) to speed up the acquisition of cooperative multi-agent tasks. We introduce a hierarchical multi-a...
Rajbala Makar, Sridhar Mahadevan, Mohammad Ghavamz...
ISMAR
2009
IEEE
15 years 6 months ago
Real-time in-situ visual feedback of task performance in mixed environments for learning joint psychomotor-cognitive tasks
This paper proposes an approach to mixed environment training of manual tasks requiring concurrent use of psychomotor and cognitive skills. To train concurrent use of both skill s...
Aaron Kotranza, D. Scott Lind, Carla M. Pugh, Benj...