The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
In this paper, based on manifold harmonics, we propose a novel framework for 3D shape similarity comparison and partial matching. First, we propose a novel symmetric meanvalue rep...
Huai-Yu Wu, Hongbin Zha, Tao Luo, Xulei Wang, Song...
In this paper, we propose a new approach for face shape recovery from a single image. A single near infrared (NIR) image is used as the input, and a mapping from the NIR tensor sp...
We consider the problem of robustly and accurately locating facial features. The relative positions of different feature points are represented using a statistical shape model. We...