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ATAL
2009
Springer
15 years 11 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
ATAL
2009
Springer
15 years 11 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
149
Voted
GECCO
2009
Springer
112views Optimization» more  GECCO 2009»
15 years 11 months ago
Soft memory for stock market analysis using linear and developmental genetic programming
Recently, a form of memory usage was introduced for genetic programming (GP) called “soft memory.” Rather than have a new value completely overwrite the old value in a registe...
Garnett Carl Wilson, Wolfgang Banzhaf
GECCO
2009
Springer
146views Optimization» more  GECCO 2009»
15 years 11 months ago
Analyzing the landscape of a graph based hyper-heuristic for timetabling problems
Hyper-heuristics can be thought of as “heuristics to choose heuristics”. They are concerned with adaptively finding solution methods, rather than directly producing a solutio...
Gabriela Ochoa, Rong Qu, Edmund K. Burke
GECCO
2009
Springer
111views Optimization» more  GECCO 2009»
15 years 11 months ago
Evolving quorum sensing in digital organisms
For centuries it was thought that bacteria live asocial lives. However, recent discoveries show many species of bacteria communicate in order to perform tasks previously thought t...
Benjamin E. Beckmann, Philip K. McKinley
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