This paper describes the use of Virtual Reality to aid in the design, validation and user training of a gesture and vocal interface. The interface system sends commands to a conta...
We propose a methodology that can be used to compare and evaluate Artificial Intelligence architectures and is motivated by fundamental properties required by general intelligent ...
This paper presents a methodological approach for the semiautomatic refinement and assessment of subgroup patterns using summarization and clustering techniques in the context of ...
In this paper, we report on experiments with a software multi-agent electronic market where intelligent behaviors are due to both agents internal capabilities and advanced mechani...
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...