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ML
2006
ACM
14 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
ML
2000
ACM
124views Machine Learning» more  ML 2000»
14 years 9 months ago
Text Classification from Labeled and Unlabeled Documents using EM
This paper shows that the accuracy of learned text classifiers can be improved by augmenting a small number of labeled training documents with a large pool of unlabeled documents. ...
Kamal Nigam, Andrew McCallum, Sebastian Thrun, Tom...
EDBT
2009
ACM
277views Database» more  EDBT 2009»
15 years 2 months ago
G-hash: towards fast kernel-based similarity search in large graph databases
Structured data including sets, sequences, trees and graphs, pose significant challenges to fundamental aspects of data management such as efficient storage, indexing, and simila...
Xiaohong Wang, Aaron M. Smalter, Jun Huan, Gerald ...
JMLR
2008
108views more  JMLR 2008»
14 years 9 months ago
A Recursive Method for Structural Learning of Directed Acyclic Graphs
In this paper, we propose a recursive method for structural learning of directed acyclic graphs (DAGs), in which a problem of structural learning for a large DAG is first decompos...
Xianchao Xie, Zhi Geng
ICCV
1998
IEEE
15 years 11 months ago
Optical Flow Estimation Using Wavelet Motion Model
A motion estimation algorithm using wavelet approximation as an optical ow model has been developed to estimate accurate dense optical ow from an image sequence. This wavelet moti...
Yu-Te Wu, Takeo Kanade, Jeffrey F. Cohn, Ching-Chu...