We describe a general method for building cascade classifiers from part-based deformable models such as pictorial structures. We focus primarily on the case of star-structured mod...
Pedro Felzenszwalb, Ross Girshick, David McAlleste...
Detecting objects in cluttered scenes and estimating articulated human body parts are two challenging problems in computer vision. The difficulty is particularly pronounced in ac...
Modern multicore processors, such as the Cell Broadband Engine, achieve high performance by equipping accelerator cores with small “scratchpad” memories. The price for increase...
Alastair F. Donaldson, Daniel Kroening, Philipp R&...
We study the online clustering problem where data items arrive in an online fashion. The algorithm maintains a clustering of data items into similarity classes. Upon arrival of v, ...
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...