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» Smart Playing Cards: A Ubiquitous Computing Game
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MM
2004
ACM
116views Multimedia» more  MM 2004»
15 years 5 months ago
First-year students' paper chase: a mobile location-aware multimedia game
The latest achievements in the field of mobile networks and ubiquitous computing enable the integration and combination of technologies like Internet, Java, and multimedia in a n...
Palle Klante, Jens Krösche, Daniela Ratt, Sus...
AAAI
2012
13 years 2 months ago
Learning Games from Videos Guided by Descriptive Complexity
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciļ...
Lukasz Kaiser
CIG
2006
IEEE
15 years 5 months ago
Capturing The Information Conveyed By Opponents' Betting Behavior in Poker
— This paper develops an approach to the capture and measurement of the information contained in opponents’ bet actions in seven card stud poker. We develop a causal model link...
Eric Saund
PUC
2007
132views more  PUC 2007»
14 years 11 months ago
Kitchen stories: sharing recipes with the Living Cookbook
Research on smart houses has mostly been focused on automation and invisible integration of technology, which may lead to a perceived loss of control and a sense of being observed....
Lucia Terrenghi, Otmar Hilliges, Andreas Butz
NETGAMES
2006
ACM
15 years 5 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable ā€œlaid-backā€ social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...