Sciweavers

659 search results - page 107 / 132
» SmartApps: An Application Centric Approach to High Performan...
Sort
View
VISUALIZATION
2005
IEEE
15 years 5 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
NETGAMES
2004
ACM
15 years 5 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SOSP
2005
ACM
15 years 8 months ago
Implementing declarative overlays
Overlay networks are used today in a variety of distributed systems ranging from file-sharing and storage systems to communication infrastructures. However, designing, building a...
Boon Thau Loo, Tyson Condie, Joseph M. Hellerstein...
ATAL
2007
Springer
15 years 6 months ago
A globally optimal algorithm for TTD-MDPs
In this paper, we discuss the use of Targeted Trajectory Distribution Markov Decision Processes (TTD-MDPs)—a variant of MDPs in which the goal is to realize a specified distrib...
Sooraj Bhat, David L. Roberts, Mark J. Nelson, Cha...
ASPLOS
2010
ACM
15 years 2 months ago
Decoupling contention management from scheduling
Many parallel applications exhibit unpredictable communication between threads, leading to contention for shared objects. The choice of contention management strategy impacts stro...
Ryan Johnson, Radu Stoica, Anastasia Ailamaki, Tod...