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PCM
2004
Springer
90views Multimedia» more  PCM 2004»
15 years 7 months ago
Online Play Segmentation for Broadcasted American Football TV Programs
Abstract. This paper proposes an online segmentation scheme for broadcasted American football TV programs. The TV video streams are online partitioned into a series of play-break p...
Liexian Gu, Xiaoqing Ding, Xian-Sheng Hua
DATE
2010
IEEE
151views Hardware» more  DATE 2010»
15 years 7 months ago
A GPU based implementation of Center-Surround Distribution Distance for feature extraction and matching
The release of general purpose GPU programming environments has garnered universal access to computing performance that was once only available to super-computers. The availability...
Aditi Rathi, Michael DeBole, Weina Ge, Robert T. C...
ISMAR
2002
IEEE
15 years 6 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
CVPR
2000
IEEE
15 years 6 months ago
Error Analysis of Background Adaption
Background modeling is a common component in video surveillance systems and is used to quickly identify regions of interest. To increase the robustness of background subtraction t...
Xiang Gao, Terrance E. Boult, Frans Coetzee, Visva...
ASPDAC
2006
ACM
173views Hardware» more  ASPDAC 2006»
15 years 5 months ago
Image segmentation and pattern matching based FPGA/ASIC implementation architecture of real-time object tracking
A novel algorithm for object tracking in video pictures, based on image segmentation and pattern matching, as well as its FPGA/ASIC implementation architecture are presented. With ...
K. Yamaoka, Takashi Morimoto, Hidekazu Adachi, Tet...