— Algorithms for dextrous robot grasping always have to cope with the challenge of achieving high object specialisation for a wide range of grasping contexts. In this paper, we p...
In this paper, we take a predefined geometry shape as a constraint for accurate shape alignment. A shape model is divided in two parts: fixed shape and active shape. The fixed shap...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Abstract. We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content management systems (CMS). To achieve this, we employed a geome...
The medial axis of a shape is known to carry a lot of information about it. In particular a recent result of Lieutier establishes that every bounded open subset of Rn has the same...