We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
We present a streaming method for reconstructing surfaces from large data sets generated by a laser range scanner using wavelets. Wavelets provide a localized, multiresolution rep...
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...
We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content man-agement systems (CMS). To achieve this, we employed a geometry hiera...