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WACV
2002
IEEE
15 years 9 months ago
Automatic Pose Estimation of Complex 3D Building Models
3D models of urban sites with geometry and facade textures are needed for many planning and visualization applications. Approximate 3D wireframe model can be derived from aerial i...
Sung Chun Lee, Soon Ki Jung, Ramakant Nevatia
CA
2000
IEEE
15 years 9 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
CGI
1996
IEEE
15 years 8 months ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
SMILE
2000
Springer
15 years 8 months ago
Rendering with Non-uniform Approximate Concentric Mosaics
In this paper, we explore the more practical aspects of building and rendering concentric mosaics. First, we use images captured with only approximately circular camera trajectorie...
Jinxiang Chai, Sing Bing Kang, Heung-Yeung Shum
WSCG
2004
196views more  WSCG 2004»
15 years 5 months ago
Feature Extraction of Scale Pattern in Animal Textile Fibers
: Animal fibers have variety in their longitudinal sections. The main difference of the longitudinal section of these fibers is the geometry and dimension of scale patterns, which ...
Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Asl...