We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
The purpose is to arrive at recognition of multicolored objects invariant to a substantial change in viewpoint, object geometry and illumination. Assuming dichromatic reflectance...
Computing the morphological similarity of diffusion tensors (DTs) at neighboring voxels within a DT image, or at corresponding locations across different DT images, is a fundamenta...
Ravi Bansal, Lawrence H. Staib, Dongrong Xu, Andre...
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
Abstract. This paper addresses the problem of self-calibration and motion recovery for turntable sequences. Previous works exploited silhouette correspondences induced by epipolar ...