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CGF
2010
218views more  CGF 2010»
15 years 4 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
153
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CGF
2008
201views more  CGF 2008»
15 years 4 months ago
High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation
We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and...
Darko Pavic, Leif Kobbelt
TVCG
2008
148views more  TVCG 2008»
15 years 3 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
CVGIP
2002
126views more  CVGIP 2002»
15 years 3 months ago
Dual Mesh Resampling
The dual of a 2-manifold polygonal mesh without boundary is commonly defined as another mesh with the same topology (genus) but different connectivity (vertex-face incidence), in ...
Gabriel Taubin
TCAD
2002
135views more  TCAD 2002»
15 years 3 months ago
Area fill synthesis for uniform layout density
Chemical-mechanical polishing (CMP) and other manufacturing steps in very deep submicron VLSI have varying effects on device and interconnect features, depending on local character...
Yu Chen, Andrew B. Kahng, Gabriel Robins, Alexande...