The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
In some applications objects are known to have nonsmooth or “jagged” edges, which are not well approximated by smooth curves. We use subdivision curves as a simple but flexib...
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
We present a new set of algorithms for line-art rendering of smooth surfaces. We introduce an efficient, deterministic algorithm for finding silhouettes based on geometric duali...
In this paper, we propose a supervised Smooth Multi-Manifold Embedding (SMME) method for robust identity-independent head pose estimation. In order to handle the appearance variati...