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ECCV
2002
Springer
16 years 6 months ago
On Pencils of Tangent Planes and the Recognition of Smooth 3D Shapes from Silhouettes
This paper presents a geometric approach to recognizing smooth objects from their outlines. We define a signature function that associates feature vectors with objects and baseline...
Svetlana Lazebnik, Amit Sethi, Cordelia Schmid, Da...
133
Voted
ICCS
2007
Springer
15 years 10 months ago
Stained Glass Rendering with Smooth Tile Boundary
Abstract. We introduce a new glass tile generation method for simulating Stained Glass using region segmentation algorithm and cubic spline interpolation method. We apply a Mean sh...
Sang Hyun Seo, HoChang Lee, HyunChul Nah, Kyung-hy...
IBPRIA
2003
Springer
15 years 9 months ago
Smoothing Techniques for Tree-k-Grammar-Based Natural Language Modeling
Abstract. In a previous work, a new probabilistic context-free grammar (PCFG) model for natural language parsing derived from a tree bank corpus has been introduced. The model esti...
Jose L. Verdú-Mas, Jorge Calera-Rubio, Rafa...
122
Voted
SIGGRAPH
1993
ACM
15 years 8 months ago
Smooth transitions between bump rendering algorithms
A method is describedfor switching smoothly between rendering algorithms as required by the amount of visible surface detail. The result will be more realism with less computation...
Barry G. Becker, Nelson L. Max
AVSS
2006
IEEE
15 years 10 months ago
Dissecting the Image of the Absolute Conic
In this paper, we revisit the role of the image of the absolute conic (IAC) in recovering the camera geometry. We derive new constraints on IAC that advance our understanding of i...
Imran N. Junejo, Hassan Foroosh