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» Smooth spline surfaces over irregular meshes
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SIGGRAPH
1994
ACM
13 years 10 months ago
Smooth spline surfaces over irregular meshes
An algorithm for creating smooth spline surfaces over irregular meshes is presented. The algorithm is a generalization of quadratic B-splines; that is, if a mesh is (locally) regu...
Charles T. Loop
CAD
2011
Springer
13 years 1 months ago
Smooth Bi-3 spline surfaces with fewest knots
Converting a quadrilateral input mesh into a C1 surface with one bi-3 tensorproduct spline patch per facet is a classical challenge. We give explicit local averaging formulas for ...
Jianhua Fan, Jörg Peters
SMI
2010
IEEE
228views Image Analysis» more  SMI 2010»
13 years 4 months ago
Hierarchical Spline Approximation of the Signed Distance Function
We present a method to compute the medial axis of a smooth curve or surface by using PHT-spline (polynomial splines over hierarchical T-meshes) hierarchical approximation. In part...
Xinghua Song, Bert Jüttler, Adrien Poteaux
CGF
2008
127views more  CGF 2008»
13 years 6 months ago
G2 Tensor Product Splines over Extraordinary Vertices
We present a second order smooth filling of an n-valent Catmull-Clark spline ring with n biseptic patches. While an underdetermined biseptic solution to this problem has appeared ...
Charles T. Loop, Scott Schaefer
TVCG
2008
92views more  TVCG 2008»
13 years 6 months ago
High-Quality Rendering of Quartic Spline Surfaces on the GPU
Abstract-- We present a novel GPU-based algorithm for highquality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces ...
Gerd Reis, Frank Zeilfelder, Martin Hering-Bertram...