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» Smoothing an overlay grid to minimize linear distortion in t...
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TOG
2002
80views more  TOG 2002»
15 years 7 days ago
Smoothing an overlay grid to minimize linear distortion in texture mapping
Alla Sheffer, Eric de Sturler
107
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SIGGRAPH
1998
ACM
15 years 4 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet