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TOG
2002
80views more  TOG 2002»
14 years 10 months ago
Smoothing an overlay grid to minimize linear distortion in texture mapping
Alla Sheffer, Eric de Sturler
SIGGRAPH
1998
ACM
15 years 2 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet