Sciweavers

249 search results - page 35 / 50
» Social Animation in Complex Environments
Sort
View
420
Voted
HCI
2009
14 years 9 months ago
Agency Attribution in Human-Computer Interaction
Abstract. Social psychologists have documented that people attribute a humanlike agency to computers. Work in human motor cognition has identified a related effect known as "i...
John E. McEneaney
ECCV
2002
Springer
16 years 1 months ago
Computing the Physical Parameters of Rigid-Body Motion from Video
Abstract. This paper presents an optimization framework for estimating the motion and underlying physical parameters of a rigid body in free flight from video. The algorithm takes ...
Kiran S. Bhat, Steven M. Seitz, Jovan Popovic
VRML
1997
ACM
15 years 3 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
15 years 3 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
SCA
2007
15 years 2 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh