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PODC
2009
ACM
15 years 11 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
BMCBI
2006
127views more  BMCBI 2006»
14 years 10 months ago
On the attenuation and amplification of molecular noise in genetic regulatory networks
Background: Noise has many important roles in cellular genetic regulatory functions at the nanomolar scale. At present, no good theory exists for identifying all possible mechanis...
Bor-Sen Chen, Yu-Chao Wang
CHI
2005
ACM
15 years 11 months ago
NEmESys: neural emotion eliciting system
This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...
SIPEW
2009
Springer
110views Hardware» more  SIPEW 2009»
15 years 5 months ago
A Note on the Effects of Service Time Distribution in the M/G/1 Queue
The M/G/1 queue is a classical model used to represent a large number of real-life computer and networking applications. In this note, we show that, for coefficients of variation o...
Alexandre Brandwajn, Thomas Begin
WSC
2008
15 years 29 days ago
Incorporating information networks into military simulations
Information superiority is considered a critical capability for future joint forces. As advances in technology continue to boost our ability to communicate in new and different wa...
Darryl K. Ahner, Jonathon K. Alt, Francisco Baez, ...