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ATAL
2009
Springer
15 years 26 days ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
MAAMAW
1994
Springer
15 years 3 months ago
Towards a Theory of Cooperative Problem Solving
One objective of distributed artificial intelligence research is to build systems that are capable of cooperative problem solving. To this end, a number of implementation-oriented ...
Michael Wooldridge, Nicholas R. Jennings
ATAL
2005
Springer
15 years 5 months ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards
IWC
2007
121views more  IWC 2007»
14 years 11 months ago
Eye movements as indices for the utility of life-like interface agents: A pilot study
We motivate an approach to evaluating the utility of life-like interface agents that is based on human eye movements rather than questionnaires. An eye tracker is employed to obta...
Helmut Prendinger, Chunling Ma, Mitsuru Ishizuka
ICMI
2005
Springer
108views Biometrics» more  ICMI 2005»
15 years 5 months ago
Understanding the effect of life-like interface agents through users' eye movements
We motivate an approach to evaluating the utility of lifelike interface agents that is based on human eye movements rather than questionnaires. An eye tracker is employed to obtai...
Helmut Prendinger, Chunling Ma, Jin Yingzi, Arturo...