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CHI
2000
ACM
15 years 1 months ago
Talking in circles: designing a spatially-grounded audioconferencing environment
This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
Roy Rodenstein, Judith S. Donath
IVA
2009
Springer
15 years 4 months ago
Spontaneous Avatar Behavior for Human Territoriality
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Claudio Pedica, Hannes Högni Vilhjálms...
IWINAC
2011
Springer
14 years 10 days ago
Design of Social Agents
Abstract. Social behavior, as compared to the egoistic and rational behavior, is known to be more beneficial to groups of subjects and even to individual members of a group. For t...
Roman Gorbunov, Emilia I. Barakova, Matthias Raute...
IVA
2005
Springer
15 years 2 months ago
Social Situated Agents in Virtual, Real and Mixed Reality Environments
Abstract. This paper details a framework for explicit deliberative control of socially and physically situated agents in virtual, real and mixed reality environments. The objective...
Mauro Dragone, Thomas Holz, Brian R. Duffy, Gregor...
ACOM
2004
Springer
15 years 2 months ago
Conversational Semantics with Social Commitments
Abstract. Message semantics are traditionally defined in terms of mental states, which is a trend that is criticized for assuming the sincerity and cooperativeness of agents. To c...
Roberto A. Flores, Philippe Pasquier, Brahim Chaib...