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ATAL
2010
Springer
15 years 28 days ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
ATAL
2011
Springer
13 years 11 months ago
Human-like memory retrieval mechanisms for social companions
This paper demonstrates a biologically- and psychologicallyinspired human-like computational memory focusing on the retrieval mechanisms – Spreading Activation and Compound Cue ...
Mei Yii Lim, Ruth Aylett, Patrícia Amâ...
DCAI
2008
15 years 1 months ago
The Intelligent Butler: A Virtual Agent for Disabled and Elderly People Assistance
Abstract. Social assistance constitutes an increasing problem in developed countries, which can be considered from two dimensions: the home and the hospital frameworks. Anyway, mos...
Gabriel Fiol-Roig, Diana Arellano, Francisco J. Pe...
CHI
2010
ACM
14 years 9 months ago
Trying too hard: effects of mobile agents' (Inappropriate) social expressiveness on trust, affect and compliance
Mobile services can provide users with information relevant to their current circumstances. Distant services in turn can acquire local information from people in an area of intere...
Henriette S. M. Cramer, Vanessa Evers, Tim van Slo...
ATAL
2006
Springer
15 years 3 months ago
Study of social consciousness in stochastic agent based simulations: application to supply chains
Empirical game theory allows studying the strategic interactions of agents in simulations. Specifically, traditional game theory describes such interactions by an analytical model...
Thierry Moyaux, Brahim Chaib-draa, Sophie D'Amours