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ATAL
2003
Springer
15 years 6 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
JIKM
2002
118views more  JIKM 2002»
15 years 29 days ago
Organizational Culture and Knowledge Management
This paper proposes the integration of The Competing Values Framework (Quinn 1984; 1988) with Nonaka and Takeuchi's (1995) knowledge creation and conversion model. Conceptual...
Thou Tin Lim
CHI
2001
ACM
16 years 1 months ago
Responding to subtle, fleeting changes in the user's internal state
In human-to-human interaction, people sometimes are able to pick up and respond sensitively to the other's internal state as it shifts moment by moment over the course of an ...
Wataru Tsukahara, Nigel Ward
IUI
2004
ACM
15 years 6 months ago
Choosing when to interact with learners
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
Lei Qu, Ning Wang, W. Lewis Johnson
JAPLL
2007
88views more  JAPLL 2007»
15 years 1 months ago
Some comments on history based structures
History based models, introduced by Parikh and Ramanujam, provide a natural mathematical model of social interactive situations. These models offer a ”low level” description ...
Eric Pacuit