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CHI
2008
ACM
16 years 5 months ago
Socially respectful enjoyment tracking for tabletop games
This paper describes the current state of our ongoing work developing tools for tracking player enjoyment in traditional face-to-face tabletop gaming situations. The challenge pre...
Ben Kirman, Duncan Rowland
CHI
2005
ACM
16 years 5 months ago
Chit chat club: bridging virtual and physical space for social interaction
In this work, we create an audio-video link via an interactive sculpture to facilitate casual, sociable communication between two remote spaces. This communication installation wa...
Karrie Karahalios, Kelly Dobson
ACMIDC
2010
15 years 9 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
130
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HUC
2010
Springer
15 years 5 months ago
Social sensing for epidemiological behavior change
An important question in behavioral epidemiology and public health is to understand how individual behavior is affected by illness and stress. Although changes in individual behav...
Anmol Madan, Manuel Cebrián, David Lazer, A...
EDUTAINMENT
2009
Springer
15 years 11 months ago
Towards Intelligent Computer Assisted Educational Role-Play
This paper investigates how graphically displayed intelligent virtual actors, mobile devices and innovative interaction modalities can support and enhance educational role-play as ...
Mei Yii Lim, Ruth Aylett, Sibylle Enz, Michael Kri...