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SOCIALCOM
2010
15 years 4 months ago
The Many Faces of Mentoring in an MMORPG
Mentoring refers to the phenomenon where a more skilled or knowledgeable person helps a less skilled or less knowledgeable person gain skill in a particular domain. In this paper w...
Muhammad Aurangzeb Ahmad, David Huffaker, Jing Wan...
ACMACE
2008
ACM
15 years 8 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
DGO
2011
285views Education» more  DGO 2011»
14 years 6 months ago
Social media use by government: from the routine to the critical
Social media (i.e., Twitter, Facebook, Flickr, YouTube) and other services with user-generated content have made a staggering amount of information (and misinformation) available....
Andrea L. Kavanaugh, Edward A. Fox, Steven D. Shee...
CSCW
1996
ACM
15 years 10 months ago
TeamRooms: Network Places for Collaboration
Teams whose members are in close physical proximity often rely on team rooms to serve both as meeting places and repositories of the documents and artifacts that support their pro...
Mark Roseman, Saul Greenberg
CHI
2010
ACM
16 years 1 months ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...