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MM
2005
ACM
93views Multimedia» more  MM 2005»
15 years 10 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
138
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MM
2005
ACM
147views Multimedia» more  MM 2005»
15 years 10 months ago
Natural video browsing
In this demonstration, we show a novel system, Video Booklet, which enables nature personal video browsing and searching. Firstly representative thumbnails of video segments are s...
Cai-Zhi Zhu, Tao Mei, Xian-Sheng Hua
MOBIDE
2005
ACM
15 years 10 months ago
A general methodology for context-aware data access
In this paper, we present an extensible approach to the adaptation of Web information delivery according to different and possibly heterogeneous contexts. The approach is based o...
Roberto De Virgilio, Riccardo Torlone
NETGAMES
2005
ACM
15 years 10 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
SIGCOMM
2005
ACM
15 years 10 months ago
OpenDHT: a public DHT service and its uses
Large-scale distributed systems are hard to deploy, and distributed hash tables (DHTs) are no exception. To lower the barriers facing DHT-based applications, we have created a pub...
Sean C. Rhea, Brighten Godfrey, Brad Karp, John Ku...
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